AI Insights · Timothy · April 2022
Top 5 Waifu Games on iOS in Hungary - Q1 2022
Analyzing the performance of top Waifu games on iOS in Hungary during Q1 2022, featuring trends in weekly downloads, revenue, and active users.
In Q1 2022, the top Waifu games on iOS in Hungary exhibited varied performance in terms of weekly downloads, revenue, and active users. Let's dive into the detailed trends for these games.
Honkai Impact 3rd
Honkai Impact 3rd saw fluctuating weekly revenue throughout the quarter, peaking at approximately $1.4K in the final week of December and experiencing significant drops thereafter, with a notable rise to $747 in mid-January. Weekly downloads were relatively stable, ranging between 15 and 52, with a peak of 52 in the week of January 10. Active users showed a slight decline from 103 in early January to 86 by the end of March, despite a mid-quarter peak of 94 in mid-March.
Azur Lane
Azur Lane experienced inconsistent weekly revenue, starting at $262 in late December and seeing a high of $449 in early February. Downloads remained minimal, with only a few weeks showing any activity, peaking at 9 in the week of January 10. Active user data was sparse, with some activity noted only in mid-January.
Princess Connect! Re: Dive
Princess Connect! Re: Dive showed a steady increase in weekly revenue, starting from $38 in mid-January and rising to a significant $446 by the third week of March. Weekly downloads were consistent but low, peaking at 6 in mid-January and showing minor fluctuations throughout the quarter.
KonoSuba: Fantastic Days
KonoSuba: Fantastic Days had a varied revenue trend, starting at $142 in late December and peaking at $241 in late January, before fluctuating between $5 and $140 for the rest of the quarter. Weekly downloads were minimal, with only occasional activity, peaking at 2 downloads in late January and mid-March.
Blue Archive
Blue Archive experienced modest revenue changes, with a peak of $261 in late January, followed by fluctuations between $4 and $161 for the remainder of the quarter. Weekly downloads were negligible, with only 2 downloads recorded in late January.
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